Calculate the height of an isosceles triangle from the equal sides and base, or from the equal side and apex angle. Shows area, perimeter, angles, inradius, and circumradius.
The height (altitude) of an isosceles triangle is the perpendicular line segment from the apex (the vertex between the two equal sides) to the base. Because of the triangle's symmetry, this altitude also bisects the base and the apex angle, making it easy to compute from the side lengths.
Given the equal side a and the base b, the height is h = √(a² − (b/2)²), derived directly from the Pythagorean theorem on the right triangle formed by the altitude. Alternatively, when you know the equal side and the apex angle α, the height is h = a·cos(α/2), and the base can be recovered as b = 2·a·sin(α/2).
This calculator supports both input modes and computes the full set of triangle properties: height, area, perimeter, apex angle, base angles, inradius, and circumradius. A visual bar chart compares these dimensions, and a reference table lists height formulas for common special cases like the equilateral triangle and the right isosceles triangle.
The height of an isosceles triangle is important in structural engineering (gable roofs, A-frames), trigonometry exercises, and any design that uses symmetrical triangular elements. Knowing the altitude is essential for computing the area, determining the centroid location, and checking stability in physical constructions.
Isosceles Triangle Height problems often require several dependent steps, and a small arithmetic slip can propagate through every derived value. This calculator is tailored to that workflow: you enter equal side a (value), base b (value), apex angle (°), and it returns height, area, perimeter, apex angle in one consistent pass. It is useful for homework checks, worksheet generation, tutoring walkthroughs, and fast field/design estimates where you need reliable geometry results without rebuilding the full derivation each time.
From sides: h = √(a² − (b/2)²). From side + apex angle: h = a·cos(α/2), b = 2·a·sin(α/2). Area = ½·b·h.
Result: Height = 4 cm
h = √(5² − (6/2)²) = √(25 − 9) = √16 = 4 cm. Area = ½ × 6 × 4 = 12 cm². Perimeter = 2(5) + 6 = 16 cm.
This isosceles triangle height tool links the entered values (equal side a (value), base b (value), apex angle (°), input mode) to the target geometry relationships used in class and practice problems. Instead of solving each intermediate step manually, you can validate setup and arithmetic quickly while still tracing which measurements drive the final result.
Formula focus: the calculator formula
Isosceles Triangle Height shows up in school geometry, technical drafting, construction layout checks, and early engineering design estimates. When values are changed repeatedly, the calculator helps you compare scenarios quickly and see how sensitive the shape is to each dimension.
Start with the primary outputs (height, area, perimeter, apex angle) and then use the remaining cards/tables to confirm consistency with your diagram. Keep units consistent across inputs, and round only at the end if your assignment or project specifies a fixed precision.
It is the perpendicular distance from the apex (top vertex) to the base. It bisects the base and the apex angle.
No. Since h = √(a² − (b/2)²), the height is always less than or equal to a (equal only when b = 0, which is degenerate).
Rearrange the area formula: h = 2A/b. Then use h and b to find the equal side if needed.
Yes. An apex angle greater than 90° gives a valid height, though the triangle becomes obtuse at the apex.
The inradius r = Area / semi-perimeter. It is the radius of the largest circle fitting inside the triangle, always smaller than the height.
Because the triangle is symmetric about the altitude. The two halves are mirror images (congruent right triangles), so the foot of the altitude is the midpoint of the base.